HomeGroupsTalkMoreZeitgeist
Search Site
This site uses cookies to deliver our services, improve performance, for analytics, and (if not signed in) for advertising. By using LibraryThing you acknowledge that you have read and understand our Terms of Service and Privacy Policy. Your use of the site and services is subject to these policies and terms.

Results from Google Books

Click on a thumbnail to go to Google Books.

Loading...

Ready Player One (2011)

by Ernest Cline

Other authors: See the other authors section.

Series: Ready Player One (1)

MembersReviewsPopularityAverage ratingConversations / Mentions
19,6151305255 (4.06)4 / 964
In the year 2045, reality is an ugly place. The only time teenage Wade Watts really feels alive is when he's jacked into the virtual utopia known as the OASIS. Wade's devoted his life to studying the puzzles hidden within this world's digital confines-puzzles that are based on their creator's obsession with the pop culture of decades past and that promise massive power and fortune to whoever can unlock them. But when Wade stumbles upon the first clue, he finds himself beset by players willing to kill to take this ultimate prize. The race is on, and if Wade's going to survive, he'll have to win-and confront the real world he's always been so desperate to escape.… (more)
  1. 250
    Snow Crash by Neal Stephenson (jbgryphon)
    jbgryphon: RPO's OASIS owes it's existence as much to Neil Stephenson's Metaverse as to the miriad of geek universes that are included in it.
  2. 294
    Little Brother by Cory Doctorow (2seven, whymaggiemay)
    whymaggiemay: Both about teens fighting back against the greater power using computers.
  3. 210
    Neuromancer by William Gibson (jbgryphon)
    jbgryphon: Gibson's Matrix and Stephenson's Metaverse are as much the basis for OASIS as any of the geek universes that are included in it.
  4. 100
    Reamde by Neal Stephenson (Anonymous user)
  5. 112
    Scott Pilgrim vs. The World by Bryan Lee O'Malley (quenstalof)
    quenstalof: Both show classic video game inspiration
  6. 70
    Halting State by Charles Stross (ahstrick)
  7. 60
    Daemon by Daniel Suarez (bikeracer4487)
  8. 60
    City of Golden Shadow by Tad Williams (infjsarah)
  9. 116
    Charlie and the Chocolate Factory by Roald Dahl (sturlington)
    sturlington: Ready Player One reminded me of a grown-up version of this classic.
  10. 50
    Armada by Ernest Cline (brakketh)
    brakketh: Both books focus on 1980s culture, similar narrative ark for isolated teen to hero.
  11. 40
    Warcross by Marie Lu (deslivres5)
    deslivres5: dystopian society with virtual reality
  12. 20
    Geektastic: Stories from the Nerd Herd by Holly Black (quenstalof)
  13. 20
    Erebos by Ursula Poznanski (aliklein)
  14. 20
    For the Win by Cory Doctorow (simon_carr)
  15. 20
    Constellation Games by Leonard Richardson (TomWaitsTables)
  16. 53
    The Player of Games by Iain M. Banks (GD2020)
  17. 20
    Wyrm by Mark Fabi (slagolas, slagolas, Cecrow)
    Cecrow: Players inserted into a virtual world with real world stakes, and littered with cultural references.
  18. 21
    Epic by Conor Kostick (bahuman)
    bahuman: In both stories, the protagonist protests the status quo and takes on established rulers, in the online world of MMORPG as well as the "real" world.
  19. 10
    Rabbits by Terry Miles (TheDivineOomba)
    TheDivineOomba: Similar type setup, except where Ready Player One bombards a reader with references to 80's video games, Rabbits references a wide range of topics, from art to modern sculptures and everything in between.
  20. 10
    You by Austin Grossman (Anonymous user)

(see all 39 recommendations)

Florida (39)
BitLife (65)
2010s (99)
Loading...

Sign up for LibraryThing to find out whether you'll like this book.

» See also 964 mentions

English (1,276)  Spanish (5)  Italian (5)  German (4)  French (4)  Portuguese (Brazil) (2)  Finnish (2)  Norwegian (1)  Catalan (1)  Danish (1)  All languages (1,301)
Showing 1-5 of 1276 (next | show all)
I chose the audio version of this and Wil Wheaton did a decent job narrating. I think I would have liked reading the book even less. I don't really care for dystopian themes, but I had already watched the movie and liked it and the audio book came highly recommended. I didn't play a lot of video games as a kid, but I did grow up in the 80's, so I got most of the references. The first half of the book dragged on for me, but the second half picked up and raised the rating for me just a bit. ( )
  GinGirl70 | Dec 15, 2024 |
Clairement pas le bouquin à recommander à n'importe qui. Extremement geek, parfois cheesy, mais c'est pour ca que je l'ai apprécié. ( )
  Julien.Halet | Nov 26, 2024 |
Interesting. As a child of the 80s, part of Ready Player One speaks to me. Then there's the part that loves a great story. The book spoke to that part too, but it mostly said, "go away, loser."

My review is heavily influenced by the experience of the audio book, read by Wil Wheaton (of Star Trek: The Next Generation Fame, for those of you who should probably not be reading this). The story had a disjointed narrative. Like numerous 'coming-of-age' stories, this one has a period where we suddenly go from relatively little skill to relatively great skill. Not that I mind, because in this case, it has a parallel to video game levels. But it was worth noting.

The audio:

One of my first audio books while not engaged in cross-country driving. I have to say I've been enjoying Wil Wheaton's reading--he imparts a lot of emotion to general descriptive text, and modifies his voice nicely when reading dialogue. He does a nice job with the ironic tone, too.

Writing doesn't best correspond with audio--but perhaps it would be worse listening. There's several sections with lists, including 80s movies and tv shows, and the top 10 scorers and their scores that is somewhat unsatisfying when read aloud. The text chat between the main character and Artemis was awkward as well, though I could tell Wil was doing his best: "Artemis: blah-blah," "Percival: blah, blah." Again, somewhat unsatisfying, and which makes me think about inexperienced writers.

********************************

I've discovered a couple problems in my listening, and I welcome advice. One, while I can listen while I do things around the house (cook, clean) or physical but not strenuous (walk dogs, rake, bike), after about a hour, my mind starts to wander, and I realize I didn't hear or process anything that was just said. I think I tend to turn it into "background music" after enough time passes. ( )
  carol. | Nov 25, 2024 |
3.5 ( )
  jenjenreviews | Nov 20, 2024 |
4.5/5 - Dinking a 1/2 a star off of this because of the writing - might have been a full star if I was reading the text and not listening to the audiobook. Wil Wheaton's narration MADE this. It was utterly fantastic. The story was thrilling, adventurous, and fun. ( )
  EllAreBee | Nov 16, 2024 |
Showing 1-5 of 1276 (next | show all)
Ready Player One borrows liberally from the same Joseph Campbell plot requirements as all the beloved franchises it references, but in such a loving, deferential way that it becomes endearing. There’s a high learning curve to all of the little details Wade throws out about the world, and for anyone who doesn’t understand or love the same sect of pop culture Halliday enjoyed, Ready Player One is a tough read. But for readers in line with Cline’s obsessions, this is a guaranteed pleasure.
 
"Cline is an ingenious conjurer talented at translating high concept into compelling storytelling."
added by bookfitz | editUSA Today, Don Oldenburg (Aug 21, 2011)
 
The breadth and cleverness of Mr. Cline’s imagination gets this daydream pretty far. But there comes a point when it’s clear that Wade lacks at least one dimension, and that gaming has overwhelmed everything else about this book.
added by zhejw | editNew York Times, Janet Maslin (Aug 14, 2011)
 
"Video-game players embrace the quest of a lifetime in a virtual world; screenwriter Cline’s first novel is old wine in new bottles. "
added by bookfitz | editKirkus Reviews (May 1, 2011)
 

» Add other authors

Author nameRoleType of authorWork?Status
Cline, ErnestAuthorprimary authorall editionsconfirmed
Brand, ChristopherCover designersecondary authorsome editionsconfirmed
Fowler, RalphDesignersecondary authorsome editionsconfirmed
Funioková, NaďaTranslatorsecondary authorsome editionsconfirmed
Massey, JimCover designersecondary authorsome editionsconfirmed
Mäkelä, J. PekkaTranslatorsecondary authorsome editionsconfirmed
Mičkal, JiříCover artistsecondary authorsome editionsconfirmed
Riffel, HannesTranslatorsecondary authorsome editionsconfirmed
Riffel, SaraTranslatorsecondary authorsome editionsconfirmed
Rothfuss, PatrickIntroductionsecondary authorsome editionsconfirmed
Spini, LauraTranslatorsecondary authorsome editionsconfirmed
Wheaton, WilNarratorsecondary authorsome editionsconfirmed
Whiskytree IncCover artistsecondary authorsome editionsconfirmed
You must log in to edit Common Knowledge data.
For more help see the Common Knowledge help page.
Canonical title
Original title
Alternative titles
Information from the French Common Knowledge. Edit to localize it to your language.
Original publication date
People/Characters
Important places
Important events
Related movies
Epigraph
Dedication
For Susan and Libby
Because there is no map for where we are going
First words
Everyone my age remembers where they were and what they were doing when they first heard about the contest.
Quotations
Like most gunters, I voted to reelect Cory Doctorow and Wil Wheaton (again). There were no term limits, and those two geezers had been doing a kick-ass job of protecting user rights for over a decade.
It was the dawn of a new era, one where most of the human race now spent all of their free time inside a videogame.
"No one in the world ever gets what they want and that is beautiful." [199]
And now the conditions at any schools had gotten so terrible that every kid with half a brain was being encouraged to stay at home and attend school online.
The Great Recession was now entering its third decade, and unemployment was still at a record high. (2045)
Last words
(Click to show. Warning: May contain spoilers.)
Disambiguation notice
Publisher's editors
Blurbers
Original language
Canonical DDC/MDS
Canonical LCC

References to this work on external resources.

Wikipedia in English (1)

In the year 2045, reality is an ugly place. The only time teenage Wade Watts really feels alive is when he's jacked into the virtual utopia known as the OASIS. Wade's devoted his life to studying the puzzles hidden within this world's digital confines-puzzles that are based on their creator's obsession with the pop culture of decades past and that promise massive power and fortune to whoever can unlock them. But when Wade stumbles upon the first clue, he finds himself beset by players willing to kill to take this ultimate prize. The race is on, and if Wade's going to survive, he'll have to win-and confront the real world he's always been so desperate to escape.

No library descriptions found.

Book description
Haiku summary

Current Discussions

None

Popular covers

Quick Links

Rating

Average: (4.06)
0.5 6
1 155
1.5 14
2 300
2.5 58
3 967
3.5 206
4 2223
4.5 318
5 2527

Is this you?

Become a LibraryThing Author.

 

About | Contact | Privacy/Terms | Help/FAQs | Blog | Store | APIs | TinyCat | Legacy Libraries | Early Reviewers | Common Knowledge | 215,857,912 books! | Top bar: Always visible